Parameters Reference
Complete list of all bindable parameters:
Display
| Suffix | Display Name | Type | Best UI | Options |
|---|
display_mode | Display Mode | int | Dropdown | FullScreen Window / Exclusive / Windowed |
resolution | Resolution | int | Dropdown | Dynamic (screen resolutions) |
Render
| Suffix | Display Name | Type | Best UI | Range/Options |
|---|
render_scale | Render Scale | float | Slider | 0.25 – 2.0 |
lod_bias | LOD Bias | float | Slider | 0.1 – 5.0 |
fsr_sharpness | FSR Sharpness | float | Slider | 0.0 – 1.0 |
aa_method | Anti-Aliasing | int | Dropdown | Off / FXAA / SMAA / TAA |
vrs | Variable Rate Shading | bool | Toggle | - |
decals | Decals | bool | Toggle | - |
ssgi | Global Illumination | bool | Toggle | - |
Shadow
| Suffix | Display Name | Type | Best UI | Range/Options |
|---|
shadow_dist | Shadow Distance | float | Slider | 10 – 300 |
shadow_casc | Shadow Cascades | int | Dropdown | 4 / 2 / 1 |
shadow_res | Shadow Resolution | int | Dropdown | Very High / High / Medium / Low |
soft_shadows | Soft Shadows | bool | Toggle | - |
contact_shadows | Contact Shadows | bool | Toggle | - |
shadow_projection | Shadow Projection | int | Dropdown | Stable Fit / Close Fit |
Post-Process
| Suffix | Display Name | Type | Best UI |
|---|
bloom | Bloom | bool | Toggle |
ao | Ambient Occlusion | bool | Toggle |
dof | Depth of Field | bool | Toggle |
motion_blur | Motion Blur | bool | Toggle |
chromatic_ab | Chromatic Aberration | bool | Toggle |
vignette | Vignette | bool | Toggle |
lens_distortion | Lens Distortion | bool | Toggle |
tonemapping | Tonemapping | bool | Toggle |
ssr | Screen Space Reflections | bool | Toggle |
film_grain | Film Grain | bool | Toggle |
Performance
| Suffix | Display Name | Type | Best UI | Range/Options |
|---|
quality | Quality Tier | int | Dropdown | Dynamic (tier names) |
fps_target | Target FPS | int | Dropdown | Unlimited / 120 / 90 / 60 / 30 |
vsync | V-Sync | int | Dropdown | Every V-Blank / Every 2nd / Off |
fps_limit | FPS Limit | int | Slider | 15 – 240 |
fixed_step | Fixed Timestep | float | Slider | 0.01 – 0.05 |
dynamic_perf | Dynamic Performance | bool | Toggle | - |
dynamic_res | Dynamic Resolution | bool | Toggle | - |
Textures
| Suffix | Display Name | Type | Best UI | Options |
|---|
mip_limit | Mip Map Limit | int | Dropdown | Full / Half / Quarter / Eighth |
aniso_filter | Anisotropic Filtering | int | Dropdown | Disable / Enable / Force Enable |
reflection_probes | Reflection Probes | bool | Toggle | - |
volumetric_clouds | Volumetric Clouds | bool | Toggle | - |
soft_particles | Soft Particles | bool | Toggle | - |
Geometry
| Suffix | Display Name | Type | Best UI | Range |
|---|
grass_dist | Grass & Details Dist. | float | Slider | 10 – 800 |
Optimizations
| Suffix | Display Name | Type | Best UI |
|---|
shader_cache | Shader Prewarm Cache | - | Button |
URP Only
| Suffix | Display Name | Type | Best UI | Options |
|---|
msaa | MSAA Level | int | Dropdown | 8x / 4x / 2x / Off |
main_light_shadow | Main Light Shadow | bool | Toggle | - |
HDRP Only
| Suffix | Display Name | Type | Best UI | Options |
|---|
ray_tracing | Ray Tracing | bool | Toggle | - |
rt_gi | RT Global Illumination | int | Dropdown | Off / Performance / Quality |
rt_reflections | RT Reflections | int | Dropdown | Off / Performance / Quality |
rt_ao | RT Ambient Occlusion | int | Dropdown | Off / Performance / Quality |
rt_shadows | RT Shadows | bool | Toggle | - |
volumetric_fog | Volumetric Fog | bool | Toggle | - |
ss_refraction | Screen Refraction | bool | Toggle | - |
micro_shadows | Micro Shadows | bool | Toggle | - |
subsurface_scattering | Subsurface Scat. | bool | Toggle | - |