Setup Wizard
Window > AGS > AGS Setup Wizard
The Wizard is a guided 5-step setup:
Step 1 - Platform Targeting
Select your primary target platform. This affects default values for:
- Target frame rate
- Mobile-specific optimizations
- Default render scale
Step 2 - Quality Tiers
Choose how many quality tiers you want (3 or 5 are recommended). The Wizard generates pre-configured tiers with sensible defaults:
| Tiers | Presets |
|---|---|
| 3 | Low, Medium, High |
| 5 | Very Low, Low, Medium, High, Ultra |
Each tier controls 40+ parameters (shadows, textures, post-processing, upscaling, ray tracing, etc.). You can customize everything later in the Inspector.
Step 3 - UI Binding
Opens the UI Binding Configurator panel. Click "Scan Scene" to auto-detect all Canvas in your scene and assign parameters - no dragging needed.
Step 4 - Project Optimizations
Opens the Project Optimizations panel. While you can apply 12+ engine-level optimizations with one click using "Fix All Recommended", we recommend reviewing each option individually. Since every project is unique, some optimizations may not be suitable for your specific game architecture.
Step 5 - Dynamic Performance
Enable automatic FPS-based quality adjustment. Configure:
- Scaling Mode - Choose between SoftScaling (effects only) or TierScaling (full tier swap).
- Quality Ceiling - (TierScaling only) Decide if the system can upgrade quality beyond the player's manual selection.
- Target FPS - the frame rate autoconfig tries to maintain.
- Sampling Window - how many seconds of FPS history to average.
- Upgrade Hold Time - how long FPS must stay stable before upgrading.
After completing the Wizard, your AutoConfigSettings asset is created at Assets/Resources/AutoConfigSettings.
